ZoomKABOOM | Spatialized Sound Interactions and Minecraft Gatherings
This week’s Zoom KABOOM presents: Spatialized Sound Interactions and Minecraft Gatherings In the first half of our session, Mingyong Cheng will guide us through a few possibilities of spatialized and mapped audio interaction with High Fidelity. Once we are all comfortable there, we will abandon zoom entirely and will use High Fidelity as our
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